Dragon’s Crown beginners’ guide: Common Skills

Welcome back brave adventurers! To start off your quest for high adventure and epic loot, we are going to have a look at the common skills that all of the classes share and which ones to invest in during your adventure through Hydeland.

First off, what are common skills? Common skills are skills that all classes in the game can take that are not class specific. These skills do the same thing, whether you play as a Dwarf or a Wizard. There are nine skills that range from active skills such as sliding and evading to passive skills like increasing HP and enhancing the end score. Here are the nine skills listed, along with their description of what they do, the stats that they bring and an image of their card:

Slide Attack- This skills enhances the slide attack when pressing down and square on the ground. The slide attack is helpful with starting combos as the player can then chain into a different attack afterwards. An added benefit is that doing a sliding attack will increase the chance of knocking down an enemy.
Skill points needed  1 1 2 3 4
Level required to learn 1 10 20 31 40
Power 30 34 40 46 60
Down value increase +30 +40 +55 +70 +100
Wealth to Health- Each time players pick up coins, HP is gain. Very helpful when potions are low and coins is plenty. Note that each coin picked up is the set amount of HP that is gained. For example 1 coin gives 2 HP back. So 10 coins gives 20 HP back. 
Skill points needed  1 1 2 3 4
Level required to learn 1 5 14 27 42
HP recovered 2 3 5 7 10

Money is power-  Picking up coins will add to your over all score. While the primary purpose of coins is to serve as the currency for DC, when this skill is learned, picking up coins will add points to the over all score. Example: one coin gives 10 points at lvl 1, so 10 coins gives 100 points at lvl 1.
Skill points needed  1 1 2 3 4
Level required to learn 1 8 17 29 43
Points added to score 10 20 40 60 100

 Vitality Boost- Increases max HP. 
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8 LV9 LV10
Skill points needed 1 1 1 2 2 3 3 4 4 6
Level required to learn 1 7 13 19 25 31 38 45 52 59
HP gained +20 +35 +50 +65 +80 +100 +120 +145 +170 +200

 Nutritionist- Increases the effectiveness of eatting food. Through out DC, there is food scattered. Picking up food will regain health and when player has full health, eating food will increase max HP by 10%. This skill enhances that increase. 
Skill points needed  1 1 2 3 4
Level required to learn 3 11 24 37 51
Amount of % gained 20 25 30 35 50
 Maintenance- Increases the durability of expendable items by a %. In the dungeons of DC, there will be weapons that players will be able to use in addition to their regular equipment. These items include crossbows, torches, flamethrowers etc, etc.
Skill points needed  1 1 2 3 4
Level required to learn 6 13 23 34 47
Durability % added 20 25 30 35 50

 Adroit Hands- Reduces the cool down of equipped items by a %.
Skill points needed 1 1 2 2 3 3 7
Level required to learn 9 16 22 29 36 44 53
Reuse time reduction rate (%) 10 15 20 25 30 35 59

 Evasion- Enhances the amount of evades that players can perform.
Skill points needed  2 3 4
Level required to learn 12 32 52
Number of continuous use +1 +2 +3
 Deep Pockets- Increases the number of slots in equipment bags.
Skill points needed 2 4 6
Level required to learn 15 30 50
Item number of slots 8 9 10

And that is all of the common skills and their stats that they bring. Now that we have this information, here are the common skills to take if you are just starting out. Think of this as a beginners’ build:


As you can see, the skills that I have picked for the beginners’ build are Money is Power, Vitality Boost, Wealth to Health and Nutritionist. These skills are ideal for players who choose the Amazon, Wizard, Elf, Sorceress, and the Fighter. I omitted the Dwarf, due to him having a skill that functions similar to Wealth to Health. I will explain what that skill is in greater detail in the next post. For now let’s focus on these four skill.

What some wikis will forget to mention is that in addition to getting experience by killing enemies and completing quests, you also get xp through your score. Now depending on what difficulty you are playing on, the game will look at your score number and calculate xp by a %. Since this is a beginners’ build, I will assume that you are playing on normal difficulty. So for example, if you have a score of 1000 points, the game will calculate xp earned by 10%. This means you will earn 100 xp. By taking Money is Power, each coin you pick up will count towards the score. At lvl 1 each coin is worth 10 points and at lvl 5 each coin brings in 100 points. Having this influx of extra points will greatly increase your score and the amount of xp you can earn. This will in turn increase the amount of skill point you earn. So taking this skill early will help out greatly. It is recommend that you at least level this skill to at least lvl 3 (player lvl 17) or 4 (player lvl 29).

Vitality Boost does as what you think it does, it boosts your max HP. While you do gain an increase in HP when you level up, it always help to have that extra boost.

Wealth to Health is a skill that I haven’t seen before in similar games like Dragon’s Crow. What I do know however is that its a very valuable skill to have early on and to invest in as you go farther into your adventure. What the skill does is very simple: for every coin you pick up, you gain a set amount of health back. This proves to be very helpful to to the fact that potion use is limited and there are coins a plenty in dungeons, treasure chests, enemy drops and in secret locations hidden in the background.

The last skill to pick in this beginners’ build is the Nutritionist skill. Much like Golden Axe or the Dungeons & Dragons arcade games, in Dragon’s Crown this is food that you can eat to restore your health. Unlike those games however, when eating food at full health will increase your max HP by a percentage. This is very helpful when in long dungeon crawls and when boss battles start to drawn out in length. Taking the Nutritionist skill will increase the base percent of the food with each level, thus making food an essential item when adventuring.

And that’s the end. By using the recommended skills that I have listed out, green and beginners will have a better chance of surviving Dragon’s Crown. And even if you are not a beginner, I hope that this information is of use to you when building your character.

Be sure to keep an eye out on this blog for the next part of the Dragon’s Crown beginners’ guide. In the part, I will finally get into beginner builds for the characters, starting with my current character the Dwarf.


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