Interview with Skreens CEO and inventor Marc Todd

Before we get to the interview with Marc Todd and his Skreens demonstration, a few words. First off, as some of you may or may not know, I am a sucker for new technology that tries to enhance the way I play my games. I’m that guy who gets excited about new ways to play and experience games. I know what you’re thinking: “You’re one of those people who actually like Kinect and PS Move even though they weren’t so successful”. Yes, I am one of those people. And yes, the Kinect and the Move didn’t catch on as their companies would have loved, it’s actually the technology behind these gadget that I was in support of. If that technology can be applied somewhere else (and it has), I’m happy that it did.

Second, I’ve been weary about crowdfunding projects ever since the first failures and scams on Kickstarter and other services started to surface. I’m the type that is if I can see it and touch it, I will buy it now. Not a year or two from now, I want it right now. However there are exceptions. If a product can make me say “Wow, I see tons of potential,” then I’ll give a chance. Which brings us to Marc Todd and Skreens. Marc Todd is the CEO and inventor of Skreens, a device he says that will change not only how we consume content, but also how streamers will produce content. I recently got a chance to talk with Mr. Todd about what Skreens is and how it will change how people consume and create content:




Looking at this product through the eyes of a gamer/streamer, I personally think that Skreens could really change how we consume and create content. I mean, have you seen some of the setups some people have just to stream? Some setups would even make MacGyver feel a tad bit jealous. If you’re ready to up your stream and want to know more about Skreens, check out their Kickstarer page. At the time of this post, it seems that I’m not the only one who believes in Skreens, as it has past its original set goal of $25,000 and is now sitting at $102,321.


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